Counter-Strike 2D

gamigo's speedy script

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--------------------------------------------------
-- Speedy Players Lua Script by gamigo          --
-- Makes players be faster by slecting intensity--
--------------------------------------------------

if sample==nil then sample={} end
sample.classes={}

-----------------------
-- Commencing...     --
-----------------------
function initArray(m)
        local array = {}
        for i = 1, m do
                array[i]=0
        end
        return array
end
sample.classes.class=initArray(32)
function sample.classes.classmenu(id)
        menu(id,"Select Intensity,1|15ms,2|20ms,3|30ms,4|40ms,Ultra|50ms")     
end


-----------------------
-- Team and Intensity--
-----------------------
addhook("team","sample.classes.team")
function sample.classes.team(id,team)
        if (team>0) then
                sample.classes.classmenu(id)
        end
end


-----------------------
-- Server Action     --
-----------------------
addhook("serveraction","sample.classes.serveraction")
function sample.classes.serveraction(id)
        sample.classes.classmenu(id)
end


-----------------------
-- Intensity Menu    --
-----------------------
addhook("menu","sample.classes.menu")
function sample.classes.menu(id,menu,sel)
        if (menu=="Select Intensity") then
                if (sel>=0 and sel<=5) then
                        sample.classes.class[id]=sel
                        if (player(id,"health")>0) then
                                parse("killplayer "..id)
                        end
                end
        end
end


-----------------------
-- Intensities       --
-----------------------
addhook("spawn","sample.classes.spawn")
function sample.classes.spawn(id)
        -- Intensity 1
        if (sample.classes.class[id]<=1) then
                parse ("speedmod "..id.." 15")
        end
        -- Intensity 2
        if (sample.classes.class[id]==2) then
                parse ("speedmod "..id.." 20")
        end
        -- Intensity 3
        if (sample.classes.class[id]==3) then
                parse ("speedmod "..id.." 30")
        end
        -- Intensity 4
        if (sample.classes.class[id]==4) then
                parse ("speedmod "..id.." 40")
        end
        -- Are you nuts?
        if (sample.classes.class[id]==5) then
                parse ("speedmod "..id.." 50")
        end
end

This script will show a menu on startup making you choose what speed you want. It can be 15m/s(default), 20m/s, 30m/s, 40m/s, or Ultra, which is 50m/s!

I derived it from a sample script which is classes.lua but made it into this instead.

NOTE: You can choose it to be a LUA file. Just opn a LUA file with notepad, delete all contents, and paste the script below, and save it. And you can rename it to [the name of the map you want the scipt activated at].lua and put it at the maps folder. Then, you can run CS2D and then the map where you named it also after the LUA file (say, you renamed the LUA file to as_snow.lua, then run the map as_snow), and then it will be activated! (In that map only, thoguh.)

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Credits

Key Authors
gamigo
editor of script
Original Authors
Unreal Software
the whole script

Submitter

gamigo avatar
gamigo Offline
Member Joined 6 years ago

gamigo
Creator

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Views
1,570
Date Added
6 years ago