Ecs's Two Handed Player's

These are my first two handed players I thought I would try to make two handed players after when daisukekazama . said "What you need to do is make it so that the skin is VISIBLY different from the original". So that is what I have done it took me quite a while to do these player skins.

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Comments

  • Cernunnos's Levels
    • P2: Drudge
      Points: 2,699
    • C1: Member
    • A6: Elder
      Account Age: 7 years
    Posted 5 years ago

    I like the skins. And like daisukekazama said, The cts are repetitive in the clothing. Im downloading this.

    User Title
    never lose hope success is psy
  • Ecstasy*'s Levels
    • P1: Beggar
      Points: 71
    • C1: Member
    • A5: Veteran
      Account Age: 6 years
    Posted 5 years ago

    UPDATED*

    Just added 4 new CT's two handed.

    User Title
    Get Rich Or Die Tryin
  • daisuke's Levels
    • P3: Peasant
      Points: 15,428
    • E2: Guide
      EF: 26
    • C2: Treehouse Member
    • A6: Elder
      Account Age: 6 years
    Username
    daisuke
    Posted 5 years ago

    Hmm... The stereotypical CT has dark gray or gray-blue clothing, for urban situations. Many asymmetric warfare groups use pretty standard camouflage, too. Get creative.

    Ragin' Asian Ninja Warrior
  • Ecstasy*'s Levels
    • P1: Beggar
      Points: 71
    • C1: Member
    • A5: Veteran
      Account Age: 6 years
    Posted 5 years ago
    Posted by daisukekazama Very nice, actually. Two improvements I'd like to propose: 1. Try making the CTs look less like clones wearing neon-clothing and more like the special forces soldiers that they are. The terrorists are fine. 2. When firing a real gun, your left shoulder turns a bit toward the target (but not too much: that's an incorrect stance, called 'bladed'). The way I learned it, if it's a handgun, your arm should be mostly straight but with a little slack, and your other arm should be bent with a hand clasped over your gun hand to support. The way you have it now, it looks like your players are facing right towards the target and holding the gun out in front of their face. You might want to try shifting the hands to the right a bit to make it more realistic. Otherwise, visible improvement from the original, vast improvement over the default.

    Thanx for your Positive feed back daisukekazama 1. I couldn't think of which type of colour to use for the CT do you have any good suggestions? 2. I will work on moving the hands to the right a bit straight away.

    User Title
    Get Rich Or Die Tryin
  • daisuke's Levels
    • P3: Peasant
      Points: 15,428
    • E2: Guide
      EF: 26
    • C2: Treehouse Member
    • A6: Elder
      Account Age: 6 years
    Username
    daisuke
    Posted 5 years ago

    Very nice, actually. Two improvements I'd like to propose:

    1. Try making the CTs look less like clones wearing neon-clothing and more like the special forces soldiers that they are. The terrorists are fine.

    2. When firing a real gun, your left shoulder turns a bit toward the target (but not too much: that's an incorrect stance, called 'bladed'). The way I learned it, if it's a handgun, your arm should be mostly straight but with a little slack, and your other arm should be bent with a hand clasped over your gun hand to support. The way you have it now, it looks like your players are facing right towards the target and holding the gun out in front of their face. You might want to try shifting the hands to the right a bit to make it more realistic.

    Otherwise, visible improvement from the original, vast improvement over the default.

    Ragin' Asian Ninja Warrior

Credits

Submitter
Ecstasy*'s Levels
  • P1: Beggar
    Points: 71
  • C1: Member
  • A5: Veteran
    Account Age: 6 years
Ecstasy* (Creator/Co-creator)
Key Authors
Ecstasy
Unknown

Rating

9.00/10
Based off 2 rating(s)

Additional Info

Model Class
New Custom Model
Texture Class
Custom Texture

Stats

Post Count
5
ViewCount
1,298
Downloads
392
Date Added
5 years ago
Date Modified
5 years ago

DevNotes

Paint

License

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