HK416 Black Ops Custom

Not your little brother's HK

My first CS2D Max release in a while. I had a lot of attachments left over from when I helped with Yorty's Ultimax Mk.5, so I figured I'd make a simple, quick sprite to stick 'em on. This is the result. It came out far better than I expected, so I figured I'd make it a release.

Anyways, this is a complete, scratch-made, custom weapon replacement for the M4A1. The Heckler und Koch GMBH HK416 (as many of you know) is an assault rifle built on the infamous Armalite AR-15 receiver - basically a souped-up M4.

My custom variant is based on the highly customized weapons wielded by Special Forces operators and other elite troops in Iraq and Afghanistan. It features a EOTech 553 holographic rifle sight, a vertical grip, polymer rail covers, an AN/PEQ-2 laser designator, a detachable suppressor, and two types of sprayed-on desert camouflage (with battle damage).

Big thanks go out to Yorty for compiling this beast for me with sounds. He also gets the credit for the _d and _k sprites, which I was too lazy to make.

Battle-tested in CS2D Max 1.1.7. Should work in all preceding versions of Max.

Credits

daisukekazama: _M sprite, _P sprite. Yorty: _D, _K sprites. Finished _P sprite.

Sounds: xLongWayHome, Zak Belika, CSS Soundmod 1.8.1, Counter-Life, CSS Ultimate sounds. Fire sound 2: Dead-Aim/-:Steve-o:-

daisukekazama: Render. Yorty: Screenshots, compile.

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Comments

  • makbro_62's Levels
    • P1: Beggar
      Points: 25
    • A5: Veteran
      Account Age: 5 years
    4 years ago:

    Gold.Rusty,but still gold.

    Professional Deagle Sniper
  • dr.octagonapus69's Levels
    • A5: Veteran
      Account Age: 4 years
    4 years ago:

    Pros: Greatly Detailed, Good Sound. Cons: None. Improvements: None. Notes: Its Pure Awesomesauce! :D

    I Has Nao Skinz D:
  • dr.octagonapus69's Levels
    • A5: Veteran
      Account Age: 4 years
    4 years ago:

    Pros: Greatly Detailed, Good Sound. Cons: None. Improvements: None. Notes: Its Pure Awesomesauce! :D

    I Has Nao Skinz D:
  • Spilln@r's Levels
    • P1: Beggar
      Points: 198
    • A5: Veteran
      Account Age: 4 years
    4 years ago:

    Very nice, includes a lot of detail and is nicely shaded.

    User Title
    Spilln@r :D
  • Psychonaut's Levels
    • P1: Beggar
      Points: 463
    • A6: Elder
      Account Age: 8 years
    4 years ago:

    This is much better than the last HK for CS2D that I looked at. The introductory screenshot is very nice. I do not have enough experience with CS2D yet to provide a rating.

  • -D1aMoNd_'s Levels
    • P1: Beggar
      Points: 10
    • A6: Elder
      Account Age: 7 years
    4 years ago:

    10 out off 10

    User Title
  • Yorty's Levels
    • P3: Peasant
      Points: 20,420
    • A5: Veteran
      Account Age: 5 years
    4 years ago:
    Posted by daisukekazama
    Posted by WideWiseGuy Nice, indeed, but I'm going to rate this 9.9/10 because of the handed model, it's too far from the right hand, it seems to be handing it with only one hand.
    Might urge you to reconsider that one. That's just how the player sprites are made. The hand position has nothing to do with this submission - that's a fault inherent in the default player sprites (and the modified default player sprites I'm using). If the player's hands are the only criteria you took off points for, do reassess (I'll be honest here, I want 10s).

    I made it, its perfectly in place. Its either what DK said, or youre using off center player sprites. (Magnum makes good ones, commonly used, and some of them are off-center)

  • daisuke's Levels
    • P3: Peasant
      Points: 15,554
    • E2: Guide
      EF: 26
    • A6: Elder
      Account Age: 7 years
    Username
    daisuke
    4 years ago:
    Posted by WideWiseGuy Nice, indeed, but I'm going to rate this 9.9/10 because of the handed model, it's too far from the right hand, it seems to be handing it with only one hand.

    Might urge you to reconsider that one. That's just how the player sprites are made. The hand position has nothing to do with this submission - that's a fault inherent in the default player sprites (and the modified default player sprites I'm using). If the player's hands are the only criteria you took off points for, do reassess (I'll be honest here, I want 10s).

    Ragin' Asian Ninja Warrior
  • WideWiseGuy's Levels
    • P1: Beggar
      Points: 124
    • A5: Veteran
      Account Age: 5 years
    4 years ago:

    Nice, indeed, but I'm going to rate this 9.9/10 because of the handed model, it's too far from the right hand, it seems to be handing it with only one hand.

    Why shall I post skins? To get
  • daisuke's Levels
    • P3: Peasant
      Points: 15,554
    • E2: Guide
      EF: 26
    • A6: Elder
      Account Age: 7 years
    Username
    daisuke
    4 years ago:
    Posted by Makbro_62 srry i am so much criticalist.:(

    Care to elaborate on your rating? :) Where did I lose points?

    Ragin' Asian Ninja Warrior

Credits

Submitter
daisuke's Levels
  • P3: Peasant
    Points: 15,554
  • E2: Guide
    EF: 26
  • A6: Elder
    Account Age: 7 years
Username
daisuke
(Creator/Co-creator)
Studio
Studio
2D Customizers
Key Authors
daisukekazama
_m, _p sprites
Yorty
_d, _k, _p sprites, screenshots

Rating

Expert+
9.88/10
Based off 10 rating(s)

Additional Info

Model Class
New Custom Model
Texture Class
Custom Texture

Stats

Post Count
29
ViewCount
6,041
Downloads
874
Date Added
4 years ago
Date Modified
4 years ago

License

N/A

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